Call of Duty: Modern Warfare 2 (2022) is the nineteenth installment in the Call of Duty series, being another reboot and the sequel to Call of Duty: Modern Warfare (2019). Unlike the first reboot, Modern Warfare 2 references the original trilogy’s aesthetics in its visual design with bright greens and a return to squared sans-serifs, all while still keeping the contemporary look first established in Modern Warfare (2019).
This is the last entry to feature Call of Duty’s old franchise logo in Impact, this time without any modifications to the typeface. Eurostile Extended Bold is used with wider spacing.
Stratum 2 is the primary user interface font used on most text, big and small. It is complemented with DIN Next Condensed as the secondary typeface, used more inconspicuously and mainly on short text. Blender appears only in the form of computer text, such as when viewing through the camera of an airplane. Futura, similar to the first game, is used for massive introductory text in cutscenes. Last but not least there’s Noto Sans, mainly used for multilingual purposes.
Game logo
Campaign level select. Stratum 2 is used quite liberally here. DIN Next can also be seen here.
The iconic title card at the start of every mission, set in Stratum 2
A typical situation in campaign mode. Note the usage of Noto Sans specifically used for the button prompts.
Blender used on the terminal UI. Stratum 2 is also used, albeit minimally.
Futura Book used in the start of Chapter 5
Multiplayer select screen
Modifying a weapon
Beginning of a Search and Destroy match
Winning a round in Search and Destroy. DIN Next is used for the numbers and team names.