Bandersnatch is a graphic interpretation of an interactive episode from the Black Mirror series, in which we follow Stefan, a young developer from the 1980s who is trying to create a game based on a “choose your own adventure” book: Bandersnatch.
To create this book, I focused on gathering all the possible endings from the episode. The inside of the book consists of halftone screenshots and dialogues rewritten in a tone reminiscent of a “choose your own adventure” book.
The Redaction typeface serves as a bridge between the halftone images and the video game featured in the episode.